Middlegame gym

"Failing to plan, is like planning to fail.” ― Stephen McCranie

Test positions in PDF with comments about planning in general

Remember, this is more a guide of how to play positions where you have no idea what to do to start with; if you understand the opening systems you play better and better, that shouldn't happen so often!

Test positions and suggested solutions in PGN file



Isolated Queen's Pawns - another go

Isolated Queen's Pawns - another go.

If you have an Isolated Queen's Pawn, you have outposts on c5 and e5, a half-open e-file, more space, more mobility, and more chances of attacking - on either side, I guess, but the e5 outpost suggests the King's-side. On a good day, it works like this:

Botvinnik-Vidmar 1936

What are we going to do now? 1/2

[Event "PC2 12/7/11 23:45"]
[Site "Palm Handheld"]
[Date "2011.07.12"]
[Round "2"]
[White "Southall, Chris"]
[Black "NN"]
[Result "*"]
[SetUp "1"]
[FEN "r1bq1rk1/2pn1pbp/1p1p1np1/pP2p3/2P5/2N1PN2/PB1PBPPP/R2Q1RK1 w - - 0 10"]
[PlyCount "26"]
1.. d4 {Chris says: "Move 10 was where I wasn't sure what to do. I had
developed my minor pieces and felt like I needed to challenge black's solid

Mysterious moves

[Just testing pop-up games using PGN4Web]

"We perceive after a careful consideration of the evolution of the chess mind that such evolution has gone on, in general, in a way quite similar to that in which it goes on with the individual chess player, only with the latter more rapidly." -- Richard RETI

Co-ordination (again)

Left over from the summer, some examples with light notes from a session on Co-ordination
Click on the [...] to see the list of games.

[Event "Lessons from Capablanca (2): attacking"]
[Site "New York"]
[Date "1918.06.17"]
[Round "?"]
[White "Capablanca, JR."]
[Black "Funaroff, Marc"]
[Result "1-0"]
[ECO "C66"]
[PlyCount "45"]

1. e4 1... e5 2. Nf3 Nc6 3. d4 3... d6 {The Scotch opening aims for open play,

The Initiative [PGN4Web]

Currently I can get formatting or PGN tags correctly shown, but not both

Some things in chess are very concrete and visible -- checkmate, or a knight fork, perhaps, or as we get better, we can also see superior development or pawn weaknesses. There are more abstract features of a chess game which are less easy to see, at least at a glance, and you can appreciate best over a whole game or a part of a game. Annotators often talk about a player's 'feel for the initiative', which is at least a warning that this is not going to be an easy session.


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