Black counters in the centre, provoking an immediate crisis. White must defend or dodge.
The Caro Kann has a reputation of being a boring defence. It is quite deserved, I believe. Black aims for a solid position where White's space and activity can be held in check and in the end neutralised by exchanges. It is a system free from weaknesses and has been popular among top Grandmasters for many years.
It is not, however, your best choice if you want to play for a win, unless your technique is very good.
You have to be able to make a decent start in a game of chess, or you risk being blown away by your opponent's better development. Knowing a few openings in a bit of detail is some insurance against traps and ideas that you haven't seen before.
So, here are some variations in common openings that you can -- and should -- learn. At each turn, try and learn not just what is the right move(s) but why that move is preferred.
Your style: are you a Steady Eddie or a Bonkers Billie?
Your memory: can you commit the key traps and variations to memory?
Your study time: can you find and absorb what you need to play this system well?
Your aims: are you trying to get a playable position? are you trying to
set your opponent problems, so they make a mistake? are you inviting
your opponent to waltz with you blindfold on the edge of a cliff? are
you trying to lure them into unfamiliar territory, or a trap?
We welcome to the club a bunch of new members, among whom is Ian
Simpson, who comes to give us better weather, or, at least, better
weather forecasts.
Ian is a big gambit fan and is looking forward to the Rex Willis
Memorial Gambit Blitz Tournament in the Spring.
Ian has his own website which discusses lots of gambit lines: http://tws27.weebly.com/
Looks good! And essential revision material for the Rex Willis event...
How to decide if the Dutch Defence is good for you
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Just taking the Dutch Defence as an example...
Do you think it suits you? (Do your friends think it suits you?)
Do the ideas you read about go into your memory?
Do the ideas you remember actually turn up in your games?
Do you get good results with it?
Do the results in your games have anything to do with the opening?
Can your opponents avoid the lines you like to play?
1. The first system to learn and play for both sides
2. Another system to learn and play against 1.e4
3. One system to play against 1.d4
4. Six openings for White with 1.e4
(and therefore six openings you need to defend against as Black)
5. One defence you can try as Black after 1.e4
6. Eight other Black defences you will meet as White after 1.e4
7. Six other systems you will meet as Black after 1.e4 e5
Lesson 1. The first system to learn and play for both sides