Endings

Planning in the endgame

Lessons that can be applied elsewhere, I hope; if you have examples of games where you have struggled, send them in.

How to plan, anyway (from Jeremy Silman).

Botvinnik-Kann

Here is a breakdown of the different imbalances:

1) Material (owning pieces of greater value than the opponent's).

2) Space (the annexation of territory on a chess board).

3) Superior Minor Piece (the interplay between Bishops and Knights).

4) Pawn Structure (a broad subject that encompasses doubled pawns, isolated pawns, etc.).

Minor Piece Endgames

The minor pieces are bishop and knight (and the major ones are rook and queen).  They are of roughly equal value (3 pawns, we often say), but have such different powers of movement that they have very different uses in the endgame.

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